CLOSED: Nonlinear Gaming Skill Demographics (Elizabeth Matthews)

Hybrid: this project is scheduled to begin on 6/16/2025 and run for 10 weeks, finishing on 8/22/2025.

Project Description

Current research in academia uses a linear or binary distinction in participants when categorizing them by their video game skill level. My research has shown this to be an unreliable and non-standardized metric within academia, and next I intend to develop a nonlinear gaming personas categorization to better improve others’ research. You will need to perform user studies and statistical analysis in the programming language R.

Prerequisites

CSCI 209 completion is required. Prior knowledge of the programming language R or statistical methods recommended but not required.

Special Comments

Project Information (subject to change)

Estimated Start Date: 6/16/2025

Estimated End Date: 8/22/2025

Estimated Project Duration: 10 weeks

Maximum Number of Students Sought: 2

Research Location: Hybrid

Contact Information: Elizabeth Matthews (email: lmatthews@wlu.edu)